Cooldown is not just a phrase for the game space.
Although, in Dota 2, used in the sense of reloading items or hero capabilities, which after a certain period of time will be active again. Cooldown is used by game developers to ensure that even weak heroes have a chance to win. Therefore, strong character abilities take longer before they can be used again.
An interesting feature is that some abilities affect the update rate of others
Fixed increases and decreases
A type of modification that increases or decreases the reload level by a specific amount or a fixed percentage. Can also affect those abilities that are already in a rebuild state.
Percentage increases and decreases
Increases or decreases all types of abilities by a certain percentage. Starts automatically after you've used an item or ability. But, unlike the previous ones, they don't affect restorations that are already in effect. Like other items in Dota 2, they stack and act on the basis of a certain rating - from the most useful to the one that makes small improvements.
Discounting Reloads
The best modification option for upgrading abilities and items. If it's available, then no time is needed to reload at all. Since everything is updated instantly.
In life, the term Cooldown has a similar meaning to in-game - a kind of recharge or cooldown.
When you feel like every day is the same as the last and nothing improves your mood - then you definitely need a Cooldown. But not everyone knows what it takes to really feel like someone picked your character and pressed the reset key.
We feel it's time to share the secret...
Here's a recipe for a real comeback of strength:
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come to it land
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pick your favorite game on PS4
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order something cool at the bar (it has to be a real Cooldown). And something tasty, crispy with a crust. Do you know what you're talking about?
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Play board games with your friends and laugh your ass off
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That's it, it's a simple plan, but it'll get you back that energy you've been missing for so long
Carry - literally translates to carry something.
But in the game space is the role of the hero, who at the end of the game can defeat the enemy team and bring victory to his own. It is on him that the fate of the match depends. Therefore, every detail this character does should be treated responsibly.
This is where association works well:
He carries the difficult function of sealing the game at the very end, even if the rest of the Cooldown heroes do, which is why he is the real Carry.